Pages

Search This Blog

Sunday, January 29, 2012

Thoughts While Reading The Death Cure

One of the upper school instructors at my school recently gave her class the following assignment to complete on their class blog site.

This weekend’s homework is to read for at least 30 minutes.


Then, please comment on this blog post with:

  1. a brief summary of what you read,
  2. 2 interesting facts/ideas, unique to the author, or challenging words, thoughts, or pieces of figurative language you found in the book, and
  3. 1 prediction you make about the book.

Can’t wait to see what the class is “up to” in our reading!!

As I am the Library Media / Technology Integration Specialist at my school, I try to participate in assignments such as these as often as I can.  Dr. Salemi and I set high expectations and expect quality responses, so we both responded to the prompt based on our own current reading.  Our purpose in doing this is two-fold:
  1. The students see us as readers also.  It's important that they know that the adults in their lives READ.  If we do not have time to read and to think about our reading then the work we are having them do is not authentic.
  2. By modeling high quality responses, students have a better idea of the thought and effort that they should put into responding to the prompt.  We have found that students are more likely to produce quality work when they have examples to follow.
I have re-posted my response below:


I’m currently reading The Death Cure, the last book of The Maze Runner trilogy, by James Dashner, recommended to me by my nephew and oldest daughter. While I liked the first book and found it interesting, the last two have seemed to just be stretching the story out in order to have three books. (I am not sure that was necessary; we shall see.) The author just isn’t really giving enough clues about how the action in the story is advancing the plot to hold my attention, and there is not enough character development to keep me interested in continuing to read. Although for people who enjoy a lot of action and excitement in their books, there is more than enough action and excitement in these books. What a roller coaster!

I predict the characters will be able to find a cure for the “Flare,” the awful disease that has struck the inhabitants of earth after a massive solar flare, but I’m not sure if everyone will survive. I’m extremely worried about one of my favorite characters, Newt. What I want to know most is how all the horrible experiences the characters have been through in these books are supposed to help them find the cure for the Flare! The characters have been treated basically like lab rats, and they have been put through some absolutely awful experiences. I do hope that there is a very good reason for all of those experiences, or I may just have to figuratively throw the book across the room.

The author of these books has made up his own language of sorts so that his characters’ don’t actually say ugly things to each other. For example, the characters will tell each other to “Slim it” when they want to tell someone to be quiet so they use that phrase instead of “shut up.” It is pretty obvious what the characters mean when they talk in “Maze” speak, but I think this writing device would have been much more effective if it had been used less frequently. It is used so often that it has gotten to be rather annoying as some characters communicate almost entirely in “Maze” speak. It also bothers me that the characters are so unkind to each other. Even though, they don’t use the unkind words we might say, the meaning is still obvious and that bothers me. It makes it much harder for me to develop any real empathy for the characters because they are so unkind to each other.

Dashner was much more effective in using an acronym and oxymoron in his work to make his readers think. In the Maze, there were signs stating that “W.I.C.K.E.D is good.” Of course, the word spelled by the acronym W.I.C.K.E.D makes you think just the opposite of good, thus creating a oxymoron. Oxymorons are usually word pairs that are opposites. For instance, “jumbo shrimp” or “open secret,” but they can also be longer phrases that create a paradox such as “invisible ink” or something wicked being good. The reader has to wonder, “Is W.I.C.K.E.D really good?” or since they don’t know what the acronym W.I.C.K.E.D stands for is it good in another sense — is it good at being bad? Confusing, I know. Considering the horrible things that the boys must survive in The Maze Runner and during The Scorch Trials, the first two books in the series, it is hard to imagine that W.I.C.K.E.D is good as we think of something being good, especially given the title of the third book, The Death Cure.

The Maze Runner by James Dashner

The first in a young adult sci-fi trilogy, The Maze Runner by James Dashner, grabs the reader's attention immediately and never lets go.

While many questions remain unanswered at the end of this first installment, I thought the sci-fi concept and world building were plausible and well drawn.  A group of boys, have been dropped into a Glade located in the middle of a Maze where monsters called Grievers roam.  Their memories wiped clear of everything but their first names, the boys must learn to work together to survive, and avoiding the Grievers as much as possible, they must try to figure out where they are, why they have been put there, and how they can escape.  At regular intervals, new arrivals and supplies are delivered to the Maze.  Thomas has barely arrived in the Maze when the regular schedule of deliveries is abruptly changed with the arrival of a GIRL!   This throws everyone into a real tizzy as Teresa arrives with a message that everything is about to change.

What fascinated me the most and kept me reading, as usual, were the characters.  I wanted to know more about Thomas, Newt, Albe, Chuck, Minho and Theresa, why they were placed in the Maze, who they really were, and how their relationships developed as the story progressed.

Unfortunately, I didn't get many answers to my questions in this first installment.  Dashner does not share a lot of background information about the world outside of the Maze or the characters themselves, leaving the reader just as confused and lost as the Gladers.  The action in the story, on the other hand, is non-stop, as disaster after disaster occurs, leaving the Gladers little choice but to try to escape a situation becoming more desperate by the hour.  The reader must just hang on for the roller coaster ride.

I felt Dashner's style worked well to build suspense for awhile, but it ultimately left me as frustrated and exhausted as the characters. In addition, I felt I was more of an observer than a participant of the action as Dashner has a tendency to tell the story rather than allowing the reader to experience it. I never felt comfortable enough with this story or the characters to become one with the story.  This may partially be due to the fact that I listened to the Audible production of the book.  Dashner tends to over utilize  incomplete sentences, certain catch phrases, and exclamations, and this writing style may be more distracting in audio book form.  On the other hand, my oldest daughter and my nephew, both avid action-adventure fans, loved the non-stop action of the story and were extremely anxious to begin the next book in the series, The Scorch Trials.

The final verdict:  The young adults in my family who love dystopian literature raved about this series, this book, in particular. On the other hand, I thought The Maze Runner did not rank among the best of the many dystopian science fiction books written for young adults.  However, I liked the book well enough to finish it and I did eventually read the sequels.

Saturday, January 28, 2012

Ender's Game by Orson Scott Card

I recently finished reading Ender’s Game by Orson Scott Card.  This book won both the Nebula and Hugo awards for the best science fiction novel the year it was published.  I had often looked at it in the bookstore and finally decided I needed to read it as Orson Scott Card won the Margaret A. Edwards Lifetime Achievement Award for his writing for young adults a few years ago.

The plot itself is rather simple, a young boy (only six) is taken from his home to be trained by the military to fight the “Buggers,” an alien race that attacked the earth in the past and who the government is afraid will attack again.  The earth managed to defeat the “Buggers” in the previous war due to the leadership of one space ship captain, but there is currently no military leader capable of devising a plan and leading an army that can defeat the enemy in another war.  The government believes that Ender Wiggins has the empathy, intelligence, creativity, and courage that will make him the brilliant commander they need to defeat the “Buggers” once and for all.

What makes Ender’s Game a difficult read then isn’t the plot.  It’s the ideas and violence that drive the plot that disturb the reader.  Taking a young child from his home and guiding his development with one particular career / goal in mind whether this is what that child would have freely chosen or not, causes the reader to pause and think about his or her own choices and how they might affect their eventual career or even life.  How does our upbringing make us into the people we are as adults? The extremely strict stucture and violence of the military training especially when it involves such a young child makes the plot and this question even more disturbing.  This is not to say that the book is not suitable for younger readers, I think it is, but only for those who truly enjoy the genre or who are mature enough to handle the depictions of violent fights and battles.

I didn't care for most of the characters in the novel, but I did like Ender.  I can't say that I liked all of the decisions he made throughout the novel, but I did understand how he was manipulated into making those decisions.   The blame for those decisions lies not with the young Ender, but with the adults who created the situations that Ender found himself.  The path that Ender must walk throughout the novel is not one that I would have liked to trod, for I am not sure that I would have behaved any differently.

Ender’s Game is a book for readers who love science-fiction or war stories.  It is a traditional sci-fi novel and does not have the cross genre appeal of The Hunger Games series or Divergent.   It is a worthy read, however, especially for students who would like to broaden their reading background in preparation for middle school.

Read the first chapter of Ender's Game on Orson Scott Card's Website.

More Ender’s Game: